Patchnotes 0.1.1
Arcane Dimensions » Devlog
Patchnotes 0.1.1
Added
- Analytics that let me understand how players interact with the game. You will get asked for permission.
- Skills gain an experience bonus when their level is lower than the adventurer’s level.
Changes
- Resistance: Magical damage will get reduced by a greater % than physical damage. Damage over time reduction will stay the same.
- On equipment, basestats and randomstats are now grouped in tooltip description.
- Starting gold is increased by 100.
- Some minor UI changes.
Bugfix
- Fixed an issue where quests requiring an equipped item could be completed with any item.
- Fixed an issue where the remaining Concentration/Vitality percentage in combat and clairvoyance reports was sometimes incorrect when the maximum wave score (35) was reached.
- Fixed an issue which allowed to equip a two handed weapon with an offhand item via drag and drop
- Fixed an issue that allowed the Start button for a gathering mission to be clicked even when there was not enough gold.
- Fixed crafting and refining filter values when switching between crafting and refining.
Balancing
- Further balancing of skills, items and monsters in zones (especially where monster level is 10 or higher)
Files
unstable 43 MB
Version 0.1.1 69 days ago
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Arcane Dimensions
| Status | In development |
| Author | Manaweave Studio |
| Genre | Role Playing |
| Tags | Clicker, Idle, Management |
| Languages | English |
More posts
- Development update13 days ago
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