Patchnotes 0.1.1


Patchnotes 0.1.1

Added

  • Analytics that let me understand how players interact with the game. You will get asked for permission.
  • Skills gain an experience bonus when their level is lower than the adventurer’s level.

Changes

  • Resistance: Magical damage will get reduced by a greater % than physical damage. Damage over time reduction will stay the same.
  • On equipment, basestats and randomstats are now grouped in tooltip description.
  • Starting gold is increased by 100.
  • Some minor UI changes.

Bugfix

  • Fixed an issue where quests requiring an equipped item could be completed with any item.
  • Fixed an issue where the remaining Concentration/Vitality percentage in combat and clairvoyance reports was sometimes incorrect when the maximum wave score (35) was reached.
  • Fixed an issue which allowed to equip a two handed weapon with an offhand item via drag and drop
  • Fixed an issue that allowed the Start button for a gathering mission to be clicked even when there was not enough gold.
  • Fixed crafting and refining filter values when switching between crafting and refining.

Balancing

  • Further balancing of skills, items and monsters in zones (especially where monster level is 10 or higher)

Files

arcane-dimensions-unstable.zip 43 MB
Version 0.1.1 1 day ago

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